Hey guys, there is a quick project done in 3 days. Main objectif was to come out of my comfort zone and go back with some stylized props after a lot of realistic project at the studio.
I choose this beautiful concept from Daniel Protsenko : https://www.artstation.com/hungrymarvin
This chest remind me a lot my favourite game Dofus so I wasn't able to let this concept without doing it in 3D
I mainly used substance Painter for the height details ( since im not realy comfortable with Zbrush) by using tools that I created for example bark for the wood, edges damages for the leather ect..